![]() Research and development is carried out in offices in Dublin, San Francisco and Tokyo. ![]() Havok was founded in 1998 by Hugh Reynolds and Steven Collins of the computer science department in Trinity College, Dublin. On 2 October 2015, Intel sold Havok to Microsoft for an undisclosed amount. Intel announced the acquisition of Havok in a press release on 14 September 2007. Havok provides the dynamics driving for Autodesk 3ds Max. Havok products have also been used to drive special effects in movies such as Poseidon, The Matrix, Troy, Kingdom of Heaven and Charlie and the Chocolate Factory. Havok's technology has been used in more than 150 game titles, including World Of Tanks, Half-Life 2, Halo 2, Dark Souls, Mafia III, Tony Hawk's Project 8, The Elder Scrolls IV: Oblivion, Age of Empires III, Vanquish, Lost Planet 2, Fallout 3 and Super Smash Bros. For five years in a row (2008-2012), Havok Physics was the winner of the Front Line Award for Best Middleware and a sixth all-time win for Havok software. Awards & Recognition Havok’s consistent commitment to providing high-quality technology has not gone unnoticed. ![]() Its cross-platform technology is available for PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, Xbox, Xbox 360, Xbox One, Wii, Wii U, GameCube, Nintendo Switch, and PCs. Havok has offices in Dublin (Ireland), San Francisco, Tokyo, and Germany. They have partnerships with Activision, Electronic Arts, Nintendo, Xbox Game Studios, Sony Interactive Entertainment, Bethesda Softworks and Ubisoft. Telekinesys Research Limited ( TR), doing business as Havok Group, is an Irish software company founded on 9 July 1998 by Hugh Reynolds and Steven Collins, based in Dublin, Ireland, and owned by Microsoft's Ireland Research subsidiary. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |